Dance of the Elements Upgrade Guide: 10 Juicy Cards to Add

Do you want to improve your new five-color precon? Wish to make it more fun and explosive? Then you’ve come to the right place, as our Dance of the Elements Upgrade Guide can help you do just that.

Below you’ll find 10 card swap suggestions, that should make this deck even more exciting. There are also some additional upgrade ideas, if you want to take the precon into slightly different directions, as well as mana base upgrades.

But before we get to all that, let’s first check what this deck is all about.

Dance of the Elements Game Plan

As you can see from the main and secondary commander below, this deck is all about large Elemental creatures with powerful enters effects.

Ashling, the Limitless Lorwyn Eclipsed Commander Decks Dance of the Elements
Mass of Mysteries Secondary Commander Dance of the Elements

The suggestions below assume you’re using Ashling, the Limitless as your main commander. (Although, most of these will also work fine with Mass of Mysteries too.)

You’ll try to utilize the powerful combination of generic evoke cost and getting a token when you sacrifice a nontoken Elemental. The decklist is already suited to do that pretty well, but there are still improvements to be made.

Commander (1)
Ashling, the Limitless

Creatures (35)
Avenger of Zendikar
Bane of Progress
Belonging
Cavalier of Thorns
Eclipsed Flamekin
Endurance
Faeburrow Elder
Flamebraider
Foundation Breaker
Fury
Greenwarden of Murasa
Horde of Notions
Impulsivity
Incandescent Soulstoke
Ingot Chewer
Jegantha, the Wellspring
Jubilation
Lamentation
Maelstrom Wanderer
Mass of Mysteries
Muldrotha, the Gravetide
Mulldrifter
Omnath, Locus of Rage
Omnath, Locus of the Roil
Realmwalker
Risen Reef
Selvala, Heart of the Wilds
Shimmercreep
Shriekmaw
Slithermuse
Smokebraider
Subterfuge
Titan of Industry
Vernal Sovereign
Yarok, the Desecrated

Instants (5)
Crib Swap
Kindred Summons
Path to Exile
Reality Shift
Return of the Wildspeaker

Sorceries (7)
Blasphemous Act
Cultivate
Distant Melody
Elemental Spectacle
Haunting Voyage
Kodama’s Reach
Shatter the Sky

Enchantments (7)
Abundant Growth
Cream of the Crop
Descendants’ Fury
Fertile Ground
Garruk’s Uprising
Hoofprints of the Stag
Springleaf Parade
Lands (40)
Abundant Countryside
Ancient Ziggurat
Command Tower
Exotic Orchard
Flamekin Village
Frontier Bivouac
Jungle Shrine
Opal Palace
Opulent Palace
Path of Ancestry
Primal Beyond
Raging Ravine
Rain-Slicked Copse
Sandsteppe Citadel
Savage Lands
Seaside Citadel
Secluded Courtyard
Sodden Verdure
Thriving Bluff
Thriving Grove
Thriving Heath
Thriving Isle
Thriving Moor
Unclaimed Territory
Plains
Island
Swamp
Mountain
Forest

Artifacts (5)
Arcane Signet
Chromatic Lantern
Fellwar Stone
Sol Ring
Timeless Lotus

Overall, this is a solid Commander precon, but a few heavy hitters are missing, and we’re starting with of with one of those.

#1 Sunderflock

Sunderflock Dance of the Elements Upgrade Guide

First up, an Elemental from the Lorwyn Eclipsed main set. Nine mana might seem like a lot, but Sunderflock has a built-in cost reduction. If you have a five mana Elemental in play, this will only cost four mana.

At that point, its enters effect will feel insanely powerful, as it will typically bounce all creatures except yours. That might not be as powerful as Cyclonic Rift, but it’s getting close to it. Plus, it works really nicely with this deck’s synergies.

For example, if you control Ashling, the Limitless, you can cast Sunderflock for its new evoke cost of four mana. But Sunderflock’s cost reduction also applies, making it a one mana play. Now that’s truly insane!

Replaces: Shatter the Sky

Shatter is a fine wrath, but Sunderflock fits that role better, while still being on theme.

#2 Flamekin Harbinger

Flamekin Harbinger Dance of the Elements Upgrade Ideas

Here’s another Elemental, but this’s one is as cheap as it gets. For a single mana you get to search your library for an Elemental and put it on top of your deck.

Sure it doesn’t go directly to your hand, but you’ll probably have plenty of draw effects, and the card works with all of your Elemental synergies. It’s hard to ask for much more than that for this mana cost.

Replaces: Eclipsed Flamekin

The cut here is just a more expensive and clunkier version of the same card.

#3 Cavalier of Dawn

Cavalier of Dawn Dance of the Elements Commander Precon

One problem when building or upgrading Commander decks is finding enough slots for everything. You want card advantage, ramp, removal, efficient creatures, all while also keeping your synergies. That’s why it’s cool to use cards that fit multiple roles.

One such card is the white Cavalier. It’s an Elemental that serves as a removal for any nonland permanent. Plus, its dies-effect makes it play really well with Ashling.

Replaces: Ingot Chewer

Now this is a perfectly fine card to play, albeit a bit narrow. Cavalier seems a bit more flexible, but if you still want additional artifact removal, feel free to cut another card instead of Chewer.

#4 Shinestriker

Shinestriker

Hey, here’s another Elemental from Lorwyn Eclipsed. On its own, it’s probably a bit below rate. However, when you pair it with your Commander it can become a powerful draw spell for four mana. Since you’re getting two copies, you’re drawing at least 4 cards (Ashling counting for red, Shinestriker for blue), but often this number will be even higher.

Plus, it’s really cheap, which is nice.

Replaces: Distant Melody

We’re essentially swapping two card draw spells. Shinestriker might be a bit clunkier, but when it pops off it really pops of. If you enjoy card advantage spells, you could simply play both and cut something else instead.

#5 Urza’s Incubator

Urza's Incubator Dance of the Elements Upgrade Ideas

Incubator is a spectacular card for decks playing lots of expensive creatures of the same type. Given that Dance of the Elements features a ton of huge Elementals, it makes perfect sense to include it.

It works great with Ashling’s evoke cost too. With it in play, all your Elementals now have an evoke cost of two mana.

This effect can be even better in multiples, as you can then get the cost down to zero. At that point, you can really go off with some broken plays.

Here are a few cards that work similar, if you want to pursue this game plan: Heartless Summoning, Animar, Soul of Elements, Semblance Anvil, and Herald’s Horn. You can use all of those or just the ones that fit your vision best.

Replaces: Abundant Growth

A cheap effect that fixes your mana, but doesn’t really get you ahead. You can achieve similar benefits by simply improving your mana base. That also won’t take one of your valueable nonland slots.

#6 Solitude

Solitude Dance of the Elements Upgrade Guide

Here’s another card that does double duty. It’s both an interaction spell and an Elemental.

As many Modern players can attest, the face that you can cast it for zero mana is extremely broken. Additionally, you will get another copy, if you also control your commander. This allows you to take out two threats on the same turn you cast Ashling.

Replaces: Crib Swap

Solitude fills the same role as this instant, while simply being a better card — both for this deck and in a vacuum too. (At least most of the time.)

#7 Sneak Attack

Sneak Attack Dance of the Elements Upgrade Ideas

Sometimes you won’t control your commander, but you’d still like to enact your game plan. This powerful red enchantment can help you do that. Plus, it works perfectly fine with Ashling in play too.

You get to put your Elementals in play for a single red mana, and you get the sacrifice bonus at the beginning of the next end step.

Once upon a time, this enchantment was really pricey, but a few reprints brought its price down to a more affordable card.

Replaces: Shimmercreep

Medium sized Elemental that drains a little just isn’t powerful enough. There are many of stronger options out there — be it Elementals or support cards like Sneak Attack.

#8 Reflections of Littjara

Reflections of Littjara Dance of the Elements Upgrade Guide

With most creatures in your decks being Elementals, this enchantment provides a lot of value in a longer game. Getting another copy of each Elemental you cast is really powerful, particularly since you can cast them ahead of schedule with your commander.

One thing to note here is that if you evoke an Elemental, the copy will also be considered evoked, so you’ll need to sacrifice the token. Besides, it doesn’t work with token doublers, such as the next card on the list, since the token technically isn’t being created.

Replaces: Elemental Spectacle

With the right setup, this can make up to five Elementals, and gain you some life, but the card still feels kinda vanilla, and not particularly powerful. The blue enchantment will likely play out much better.

#9 Parallel Lives

Parallel Lives Dance of the Elements Upgrade Guide

Sure, Dance of the Elements isn’t a token deck, which is the usual home for this enchantment. However, your commander still creates tokens. With Parallel Lives in play, you’re getting twice as many. And you don’t need to sacrifice the second one!

Pretty potent effect, and you could add similar options to the mix for even more shenanigans. (More about those in the Bonus Recommendations section.)

Replaces: Hoofprints of the Stag

This enchantment is extremely slow, and the payoff is… A 4/4 Elemental? You can tell that the card was first printed almost 20 years ago, in the original Lorwyn set. Its power level is just not on par with modern era designs.

#10 Ashling, Rekindled / Ashling, Rimebound

Ashling, Rekindled Lorwyn Eclipsed Spoilers
Ashling, Rimebound Lorwyn Eclipsed January 5th Stream

The tenth and last card is yet another card from Lorwyn Eclipsed. This two mana creature is a pretty neat play at all points of the game. The front side allows you to loot, which is often useful. More power comes from the back side, which allows you to ramp into expensive spells.

This perhaps isn’t the most exciting option, but it’s a solid card and a fairly budget-friendly addition. Plus, it’s also a different version of Ashling, making it a perfect flavor fit.

Replaces: Springleaf Parade

This new card is a playable one, but it rewards you for playing lots of tokens. That’s not really what the deck is about, so it’s getting cut.

Dance of the Elements Upgrade Recap

That’s it for the ten card swaps, so here’s a quick overview of the suggestions.

Don’t feel like you need to follow these suggestions exactly. Cut the cards you don’t like, keep the ones you enjoy casting. Really make your deck your own.

Mana Base

One area that we didn’t discuss is the mana base. For a budget build, the one that comes with the precon is serviceable. However, there’s still a lot of room for improvement if you want to spend more. (Or if you already own some of the rare lands.)

The World Tree Dance of the Elements upgrade Guide Manabase

One neat addition is The World Tree. Once you get to six lands, it solves all of your mana issues, and you can tap your lands as you please.

Afterwards, the upgrades can get quite pricey. You want a mix of shocks (Temple Garden), fetches (Windswept Heath), and possibly tri-lands with types (Spara’s Headquarters). Getting all of these can be expensive.

A good compromise might be picking up shock lands that were just reprinted in the main Lorwyn Eclipsed set. These five lands are now at their lowest price point in quite a while:

If you can pair them with a couple of fetch lands, and trim some of the lands that always enter tapped, you’ll already make your mana significantly better, even if not optimal.

Bonus Recommendations

Given that this deck contains five colors, and can therefore play any card, there are plenty of other cards you could add to it. Here are a few options, that we didn’t mention above.

Patriarch's Bidding Dance of the Elements Upgrade Ideas

Is There Something Missing?

With that we’re wrapping up our Dance of the Elements Upgrade Guide. But with so many cards to pick from, we’ve certainly missed some. Let our readers know about your ideas for which cards to use to make this deck better and more fun.

Dance of the Elements Lorwyn Eclipsed Commander Precons

Also, if you’re interested about the other Lorwyn Eclipsed deck, check Blight Curse Upgrade Guide here.

Until next time, enjoy playing with your upgraded precon, and may you never run into mana problems!

8 thoughts on “Dance of the Elements Upgrade Guide: 10 Juicy Cards to Add”

  1. Champion of the Path is the most amazing card to add. Insane damage to ALL opponents, especially if you have a doubler on board. This should definitely be in your upgrade guide.

    Reply
    • I pulled that card from my box, immediately added it lol. I run a bunch of Panharmonicon effects to stack BS and Maelstrom Wanderer’s cascade, cascade (Yes, I know that’s a cast not an ETB, i wasn’t getting multiple) paired with Champion of the path just won me the game

      Reply
  2. One card that I am excited to try out in mine is ‘Nissa, Resurgent Animist’. She is a legendary creature, an elf scout, 3/3 for 2G.

    She has the Lotus Cobra Landfall Trigger of creating one mana of any color, when a land enters. Then, if her ability triggers a second time with a second land entering, you get to make another mana of any color and then get to reveal cards from the top of your library until you find another elf or elemental card and take that card into your hand. Given that I will already build this 5 color deck with many Fetchlands, it won’t be too difficult to make lands matter here and cards like Avenger of Zendikar and the included Omnaths will like that, too, while Yarok can make each landfall trigger enter an additional time.

    Reply
  3. Why hasn’t anyone added Valkyries Call? Sacrificing an evoked elemental brings it back as Angel you get to keep. In addition to the token you get from Ashling. Doesnt work with changelings, but still worked even better than Reflections of Liitjara for me.

    Reply

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