MTG Outlaws Rules: Which Creatures are Outlaws?

Outlaws is a new MTG creature grouping introduced with, quite appropriately, Outlaws of Thunder Junction. In this article, we’ll talk about everything you need to know about this mechanic, so you’ll be able to use it to its full potential.

What are Outlaws in MTG?

Some cards in Outlaws of Thunder Junction refer to outlaws. Any creature that has at least one of the following creature types is considered an outlaw:

  • Assassin
  • Mercenary
  • Pirate
  • Rogue
  • Warlock

Example

Here’s At Knifepoint, a red-black enchantment that cares about outlaws.

At Knifepoint What are outlaws mtg

It gives all of them first strike. Plus, it also creates a Mercenary token, whenever you commit a crime. Of course, that token also counts as an outlaw, as it has one of the five outlaw creature types. Thus, it’ll have first strike, as long as this enchantment is in play.

The Secret Sixth Outlaw

There’s one more creature type that can also be counted as an outlaw. Do you know which one that might be?

If you’ve been playing for a while, you might’ve guessed that any creature with the Changeling keyword is also an outlaw. These creatures have every creature types, so they’re also Assassins, Mercenaries, Pirates, Rogues, and Warlocks, hence they are outlaws.

And would you agree that Amoeboid Changeling really looks like a dangerous outlaw?

What About Outlaws, the Set?

So, this article was quite short, as there really isn’t that much else to say about outlaws. At least as far as the creature grouping goes. If you’re talking about the set, Outlaws of Thunder Junction, there’s a lot to explore.

Here are just some of the exciting articles you might want to check out:

Hopefully, there’s something that’ll interest you. Until next time, have fun and enjoy outlaws — both the set and the mechanic.

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.