
Creatures (29)
Spells (3)
Artifacts (4)
Lands (24)
Sideboard (15)
A more aggressive cousin to the Temur Adventures deck currently in Standard, this deck combines value with powerful attackers.
Red-Green (Gruul) Adventures can win games quickly with massive creatures, but its strength lies in how it can continue garnering value in the mid game. It does so by getting card advantage through cards like Edgewall Innkeeper and Radha, Heart of Keld.
Additionally, it can be very powerful against decks utilizing the graveyard due to Scavenging Ooze. Not only does Ooze manage your opponent’s graveyard (for example exiling an Uro, Titan of Nature’s Wrath), but it also gives you additional value through its ever growing body that can be extremely meaningful.
If you like swinging in with creatures but also love drawing cards, this might be the deck for you.