In this article, we’ll explain what is a Saga card and how does a Saga work. You’ll learn every rule and interaction with this enchantment, so you’ll be able to get the most value out of them.
Sagas first appeared in Dominaria in 2018. They’ve since returned in the following sets:
- Theros Beyond Death (2020)
- Kaldheim (2021)
- Modern Horizons 2 (2021)
What is a Saga?
Saga is an enchantment subtype. That means that every Saga is an enchantment. It will give you three effects, but not all of them at once. You’ll get some value immediately, and more during your following turns.
Let’s see how it works.
How Do Sagas Work?
Every Saga has three of four chapters. They are represented by the roman numbers I, II and III – sometimes also IV (column on the left). Each chapter has an effect.
Sagas use Lore counters. Every time the Saga gets a Lore counter, the effect with the number equal to the amount of Lore counters on the Saga triggers.
Saga usually gets a Lore counter:
- when it enters the battlefield
- after you draw the card for the turn (in your first main phase, immediately after your draw step)
Let’s take a look at Arni Slays the Troll as an example.
You pay two mana and cast Akroan War. When it enters the battlefield, you immediately put a Lore counter on it. (You can use dice to represent counters. On Arena, there will be a little icon with a number.) When the first counter is put on the Saga, the first effect triggers. You get to fight one of your creatures with one of your opponent’s.
Nothing else happens with Arni Slays the Troll until your next turn. It just stays in play with one counter.
On your next turn, in your first main phase, right away after your draw step, you put another counter on the saga. (This is the first thing that happens in your main phase. You can’t cast creatures before it finishes resolving.) Then, Arni Slays the Troll has two Lore counters. So the second chapter triggers. You get one red mana, and you can put two +1/+1 counters on one of your creatures.
After your next draw step, Saga gets the third Lore counter. You gain life equal to the greatest power among creatures you control. Then you have to sacrifice Arni Slays the Troll.
As you can see, chapters usually synergize with one another. The last chapter of the Arni Slays the Troll will hopefully kill all creatures that had to attack you before, because of the second chapter.
MTG Saga FAQ
Let’s check some of the most frequently asked questions about MTG Sagas. If you don’t find the answer here, ask us in the comments below. We’re glad to help.
Is Saga a permanent?
Yes, Saga is an enchantment and therefore a permanent.
Does proliferate work on Sagas?
Yes. Proliferate works on Sagas.
When you proliferate, you can choose any number of players or permanents that have counters on them. Then you put another of those counters on these players / permanents.
Since Sagas use Lore counters, you can put another Lore counter on the Saga when you proliferate. That will then trigger the respective chapter on the Saga.
Do Sagas work with Constellation?
Yes, Saga is an enchantment – when it enters the battlefield it will trigger your Constellation cards (such as Setessan Champion).
Can you have more then one of the same Saga in play?
Yes you can. Saga does not mean legendary.
It does however count as a historic card. But that has a very narrow meaning. Historic cards are legendary cards, artifacts and Sagas. They trigger some cards from Dominaria like Jhoira, Weatherlight Captain.
Do Sagas use the stack?
Putting the counter on Saga doesn’t use the stack. It happens immediately and can’t be responded to. The trigger then goes on the stack, and you can respond to that trigger.
Can I return a Saga to my hand in response to the last chapter?
Yes, you can use a card like Rescue in response to the third (or any) chapter trigger. The Saga won’t go to the graveyard until the third trigger resolves. You’ll still get the effect, and you’ll have the Saga in your hand. Pretty neat.
How does Urza’s Saga work?
We’ll talk about this particular Saga, because it’s the weirdest one, with various strange interactions.
First, it’s both an enchantment and a land. This means you can play it during your turn as your land drop for that turn. (You can’t play other lands that turn, unless you have a special effect, like Azusa, Lost but Seeking)
Second, it gains abilities which don’t go away until you lose the saga. This means you can tap Urza’s Saga for one colorless mana for as long as you have it in play.
The final powerful interaction is with its second chapter. After it resolves, you can make a Construct token, that is as big as the number of artifacts you have in play. But that’s not all! As we learned, you can respond, when chapters go on the stack. So when the last chapter goes on the stack, you can respond by paying two and tapping Urza’s Saga to get a second Construct token.
That’s a really powerful interaction to keep in mind.
How to destroy a Saga?
You can destroy Sagas with cards that destroy enchantments – for example, Naturalize. Your opponent will still get at least the first chapter’s effect. Because as we said, you can’t respond to getting a Lore counter.
End of the Story
If you’re looking to learn more you can check:
- Deckbuilding Guide – 9 Tips to make better MTG decks
- How to Reach Mythic on Arena?
- How to Get Better at MTG?
You can also find every Saga ever printed with this search on Gatherer (official MTG search engine).
Until next time, may Sagas win you plenty of games.