Desert Bloom Precon: Decklist & Spoilers

Desert Bloom precon is one of the four Outlaws of Thunder Junction Commander decks. It’s white, red, and green and cares about lands. In this article, you’ll be able to find its full decklist, as well as all of the new cards that appear in this deck.

Before we get to the decklist, let’s take a look at what the deck is trying to do, and check its face commander Yuma.

Lands, Graveyard, and Deserts

Desert Bloom cares about lands. However, don’t think this is your typical ramp deck, which is just looking to put as many lands as it can into play. Instead, it comes with an unusual twist.

Desert Bloom Thunder Junction Commander Decks

You’ll want to put lands into your graveyard, and reap various benefits while doing so. Some cards offer you payoffs for simply putting lands into the graveyard. Others allow you to sacrifice lands, and some give you ways to use lands that are in your graveyard. There’s not shortage of graveyard-based land synergies in this precon.

Furthermore, some of the cards in the deck care about a particular land subtype. As the name suggests, that would be Deserts. This land type doesn’t have a specific thing that ties them together, except for the type line.

So far, the only commander for this theme was Hazezon, Shaper of Sand, so it’s great to receive another option for this theme, albeit in the same colors. Speaking of which, let’s check the main commander for this shell.

Yuma Proud, Protector

Yuma, Proud Protector Outlaws Commander Precons

Wow, eight mana is a hefty cost! Thankfully, the first ability takes care of that by reducing Yuma’s cost. The more lands you have in your graveyard, the cheaper Yuma becomes. A three mana 6/6 sure sounds nice.

You can also sacrifice a land whenever Yuma comes into play or attacks. If you do, you get to draw a card. That’s always useful.

However, if you sacrificed a Desert, you’ll also create a 4/2 Plant Warrior token. Now that’s some great value. Particularly since this ability triggers when a land is put into your graveyard from anywhere. It doesn’t even need to be from Yuma’s previous ability. Quite strong indeed.

That’s it for the main commander, but what about the rest of the cards?

Desert Bloom Decklist

Commander (1)
Yuma, Proud Protector

Creatures (22)
Ancient Greenwarden
Angel of the Ruins
Avenger of Zendikar
Eccentric Farmer
Elvish Rejuvenator
Genesis Hydra
Hazezon, Shaper of Sand
Nantuko Cultivator
Nesting Dragon
Omnath, Locus of Rage
Oracle of Mul Daya
Perennial Behemoth
Ramunap Excavator
Satyr Wayfinder
Scute Swarm
Springbloom Druid
Sun Titan
Titania, Protector of Argoth
Turntimber Sower
World Shaper

Instants (7)
Bovine Intervention
Electric Revelation
Path to Exile
Return of the Wildspeaker
Unholy Heat
Valorous Stance

Sorceries (12)
Descend upon the Sinful
Escape to the Wilds
Hour of Promise
Magmatic Insight
Map the Frontier
Requisition Raid
Sevinne’s Reclamation
Thrilling Discovery
Winding Way
Wreck and Rebuild

Enchantments (4)
Bitter Reunion
Crawling Sensation
Marshal’s Anthem
The Mending of Dominaria
Lands (39)
Abraded Bluffs
Bristling Backwoods
Command Tower
Conduit Pylons
Creosote Heath
Desert of the Fervent
Desert of the Indomitable
Desert of the True
Dunes of the Dead
Evolving Wilds
Hashep Oasis
Jungle Shrine
Krosan Verge
Mirage Mesa
Painted Bluffs
Ramunap Ruins
Scattered Groves
Scavenger Grounds
Shefet Dunes
Sheltered Thicket
Sunscorched Divide
Terramorphic Expanse

Artifacts (5)
Arcane Signet
Chromatic Lantern
Perpetual Timepiece
Sol Ring
Swiftfoot Boots

New Cards* (9)
Angel of Indemnity
Cactus Preserve
Cataclysmic Prospecting
Dune Chanter
Embrace the Unknown
Kirri, Talented Sprout
Sand Scout
Vengeful Regrowth

*The new cards might not be showing yet. You can find them in the gallery below.

Desert Bloom Spoilers

Here are the other new cards from this precon.

Kirri, Talented Sprout Desert Bloom Precon

Desert Bloom Upgrade Ideas

The full upgrade guide is coming in the next week most likely. However, in the meantime I wanted to provide some ideas of the best cards to add in Desert Bloom precon. This additions can make your deck a bit more stronger and enable more fun games.

Crop Rotation

Crop Rotation Desert Bloom Precon

First up nothing too broken, just a fine budget card, that will work great at all parts of the game, particularly if you have a land that you really want. A card is not that amazing on its own, but with all the support that this deck has for lands in graveyard, and sacrifice it actually works quite great.

Nahiri’s Lithoforming

Nahiri's Lithoforming Desert Bloom Upgrade Ideas

Lithoforming could really work well in this particular deck. You’re already looking to sacrifice lands, so this cost actually becomes a benefit. Then even if you don’t draw lands, you might control something like Ramunap Excavator, which allows you to bring back what you’ve sacrificed.

With Yuma on the battlefield you can also create some Plants in the process. What’s not to like?

Sylvan Safekeeper

Sylvan Safekeeper

Now this one depends a bit on your play group. If there’s a lot of single-targeted removal going around, Safekeeper is going to shine. When that isn’t true, it won’t be that great.

However, in both cases you get a way to sacrifice a bunch of lands at instant speed. Combined with Yuma, you could use it at the end of your opponent’s turn, getting a bunch of 4/2 Plants. You untap and hopefully win. Or perhaps, you just want to get a Plant occasionally.

All in all, it’s hard to imagine a card to do as much as Sylvan Safekeeper does here for a single mana.

Crucible of Worlds

Crucible of World Desert Bloom Decklist

There are already some such effects in the deck, but an artifact is typically a bit harder to remove than a creature. Plus, you can’t have too many of such cards in a deck like this one.

More Commander Stuff

That’s all about the Desert Bloom precon. Do you like the deck? If so, you can already order it on Amazon.

Perhaps this deck doesn’t fit your play style. That’s okay, as you can check for other Commander precons. In that article, you’ll find over a hundred of precons that Wizards released so far. There’s bound to be something that you’ll enjoy.

If you want to learn more about the main set, take a look at Outlaws of Thunder Junction spoilers. There are plenty of interesting and powerful cards in this set.

Until next time, have fun, and may you win many games of Commander be it with a Desert Bloom precon or with any other deck.

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