Bloomburrow Commander Decks

Are you ready for the cutest Commander precons ever? Without a doubt, Bloomburrow Commander decks deserve that title, as they feature plenty of adorable animals. Do you want to find out more about them? If so, you’ve come to the right place, as today we’ll discuss everything that’s been revealed so far.

We already know the decks’ names, colors, and general themes. On top of that, the packaging also gives away some fascinating information. But most importantly, all four main commanders were also revealed recently.

Before we go into all that, here’s a quick overview of the decks:

Deck nameColors
Squirreled Away
  • Green
  • Black
  • Animated Army
  • Green
  • Red
  • Peace Offering
  • White
  • Blue
  • Green
  • Family Matters
  • White
  • Blue
  • Red
  • Now, let’s take a closer look at each of the four Bloomburrow Commander precons. For each one, you’ll find an attached link that will take you to another page with decklists and spoilers. (To keep everything neatly organized.)

    We’re starting with an early favorite for the most popular of the bunch:

    Squirreled Away

    Squirreled Away Bloomburrow Commander Decks

    Squirrels just wanna have fun. — Stock up on tokens, then spend your hoard to clean house with an army of squirrels

    The most iconic creatures in Magic that fall into the small & cute category are certainly Squirrels. For some time, Wizards actually avoided printing them because they were, in fact, too cute. Thankfully, Magic nowadays takes itself a bit less seriously, so we can get decks such as this one.

    What’s going to be interesting is how this deck will differ from a Chatterfang, Squirrel General deck. That one also cares about both Squirrels and tokens. Most likely, it’ll be just a slightly different take on the same theme.

    And that’s a perfectly fine place to be at. Squirrels and tokens are a great match, and players enjoy playing with this theme, so why change a winning formula. Of course, it’s still great to see new twists, and based on the main commander, the twist this time around is that you’ll really want a lot of tokens.

    Squirreled Away Decklist

    Commander (1)
    Hazel of the Rootbloom

    Planeswalker (1)
    Garruk, Cursed Huntsman

    Creatures (22)
    Academy Manufactor
    Arasta of the Endless Web
    Beledros Witherbloom
    Chatterfang, Squirrel General
    Chittering Witch
    Deep Forest Hermit
    End-Raze Forerunners
    Gilded Goose
    Haywire Mite
    Morbid Opportunist
    Nested Shambler
    Ogre Slumlord
    Plaguecrafter
    Poison-Tip Archer
    Prosperous Innkeeper
    Ravenous Squirrel
    Skyfisher Spider
    Squirrel Sovereign
    Tireless Provisioner
    Toski, Bearer of Secrets
    Woe Strider
    Zulaport Cutthroat

    Instants (7)
    Deadly Dispute
    Plumb the Forbidden
    Putrefy
    Saw in Half
    Second Harvest
    Tear Asunder
    Windgrace’s Judgment

    Sorceries (5)
    Casualties of War
    Chatterstorm
    Decree of Pain
    Maelstrom Pulse
    Shamanic Revelation

    Enchantments (6)
    Bastion of Remembrance
    Beastmaster Ascension
    Binding the Old Gods
    Moldervine Reclamation
    Squirrel Nest
    Wolfwillow Haven
    Lands (38)
    Barren Moor
    Bojuka Bog
    Command Tower
    Evolving Wilds
    Exotic Orchard
    Golgari Rot Farm
    Grim Backwoods
    Haunted Mire
    Jungle Hollow
    Llanowar Wastes
    Necroblossom Snarl
    Oran-Rief, the Vastwood
    Path of Ancestry
    Swarmyard
    Tainted Wood
    Temple of Malady
    Terramorphic Expanse
    Tranquil Thicket
    Twilight Mire
    Viridescent Bog
    Woodland Cemetery
    Swamp
    Forest

    Artifacts (8)
    Arcane Signet
    Chitterspitter
    Golgari Signet
    Idol of Oblivion
    Maskwood Nexus
    Skullclamp
    Sol Ring
    Talisman of Resilience

    New Cards* (12)
    Cache Grab
    Gourmand’s Talent
    Hazel’s Brewmaster
    Honored Dreyleader
    Insatiable Frugivore
    Moonstone Eulogist
    Nadier’s Nightblade
    Rootcast Apprenticeship
    Scurry of Squirrels
    Swarmyard Massacre
    Sword of the Squeak
    The Odd Acorn Gang

    *You can find the new Squirreled Away cards here.

    Hazel of the Rootbloom Review

    Hazel of the Rootbloom Bloomburrow Commander Decks Squirreled Away

    Four mana for a 3/5. Fine stats, but Hazel doesn’t generate any value when it comes into play. Nowadays, that can be a relevant downside. Thankfully, you only need to wait until your next end step to get your first payoff. Making a copy of one of your tokens.

    Sure, you actually need a token in play already, but that shouldn’t be too hard if your deck is built the right way. Now, if that token is a Squirrel that’s double the fun, as you’ll create two tokens instead of just one. Potentially, this could open doors for some interesting mini combos.

    However, if you untap with Hazel, you’re going to be extremely happy, as it could net you whole lot of mana. You will need to work for it by creating lots of tokens; so keep that in mind.

    All things considered, this is a good, yet not broken commander by any means. You need to work for your payoffs, but the reward is there, if you put in the work. Such commanders can be really fun and satisfying to play.

    Animated Army

    Animated Army Bloomburrow Commander Precons Decklists
    • Theme: trash? smash?
    • Colors: Red, Green
    • Animated Army Decklist & Spoilers
    • Description: “Make trash and smash all who stand in your way with the Racoon Bard, Bello, at your side. One critter’s trash is another one’s treasure.”

    Bring the table to life. — Make trash and smash all who stand in your way with the Racoon Bard, Bello, at your side. One critter’s trash is another one’s treasure.

    Each precon comes with two lines of text that give us a general feeling for the theme. But what do you make from the lines “make trash” and “do smash”?

    At first we thought it might be something about Junk tokens. They do fit the flavor of trash, plus they use that typical card draw for a turn that we often see in red. However, the main commander does neither create or use them.

    Instead, it cares about non-Equipment artifacts and non-Aura enchantments. But not just any – they need to cost four or more mana. Now that’s a completely new theme and it’s hard to predict what will be included in this precon. Well, apart from enchantments and artifacts that cost 4+ mana that is.

    Animated Army Decklist

    Commander (1)
    Bello, Bard of the Brambles

    Planeswalker (1)
    Domri, Anarch of Bolas

    Creatures (13)
    Burnished Hart
    Etali, Primal Storm
    Garruk’s Packleader
    Ghalta, Primal Hunger
    Goreclaw, Terror of Qal Sisma
    Grothama, All-Devouring
    Grumgully, the Generous
    Kodama of the East Tree
    Llanowar Loamspeaker
    Lotus Cobra
    Rampaging Baloths
    Sakura-Tribe Elder
    Tendershoot Dryad

    Instants (5)
    Abrade
    Beast Within
    Big Score
    Chaos Warp
    Starstorm

    Sorceries (7)
    Blasphemous Act
    Cultivate
    Decimate
    Explore
    Farseek
    Harmonize
    Rampant Growth

    Enchantments (11)
    Berserkers’ Onslaught
    Garruk’s Uprising
    Gratuitous Violence
    Greater Good
    Outpost Siege
    Path of Discovery
    Primeval Bounty
    Rain of Riches
    Sunbird’s Invocation
    Unnatural Growth
    Warstorm Surge
    Lands (38)
    Cinder Glade
    Command Tower
    Copperline Gorge
    Evolving Wilds
    Exotic Orchard
    Forgotten Cave
    Game Trail
    Gruul Turf
    Karplusan Forest
    Mossfire Valley
    Mosswort Bridge
    Path of Ancestry
    Raging Ravine
    Reliquary Tower
    Rootbound Crag
    Sheltered Thicket
    Temple of Abandon
    Terramorphic Expanse
    Tranquil Thicket
    Wooded Ridgeline
    10 Forest
    Mountain

    Artifacts (13)
    Arcane Signet
    Bootleggers’ Stash
    Esika’s Chariot
    Fellwar Stone
    Gilded Lotus
    Gruul Signet
    Hedron Archive
    Mind Stone
    Sol Ring
    Spine of Ish Sah
    Talisman of Impulse
    Thought Vessel
    Thran Dynamo

    New Cards* (11)
    Alchemist’s Talent
    Brightcap Badger
    Evercoat Ursine
    Prosperous Bandit
    Pyreswipe Hawk
    Rolling Hamsphere
    Teapot Slinger
    Thickest in the Thicket
    Trailtracker Scout
    Wandertale Mentor
    Wildsear, Scouring Maw

    *You can find the images for new Animated Army cards here.

    Bello, Bard of the Brambles Review

    Bello, Bard of the Brambles Bloomburrow Commander Precons Animated Army

    What does Bello do apart from being a 3/3 for three mana? There’s only a single ability, but there’s a lot going on.

    During your turn, your artifacts and enchantments with mana cost 4 or greater are 4/4 Elementals. But that’s not all. They also have indestructible and haste, two powerful keywords. And there’s more! Whenever they deal combat damage to players, you draw cards.

    Based on that, Bello looks like a great commander if you like weird strategies, that you don’t see in your regular Commander games. It’s going to be interesting to see how exactly the precon looks.

    But if you like upgrading precons, and making them your own, Bello gives you an interesting deckbuilding puzzle to solve.

    Peace Offering

    Peace Offering Bloomburrow Commander Decks

    Kill them with kindness. — Win friends and influence players with Ms. Bumbleflower, building up +1/+1 counters along the way, then watch the table crumble under your kindness!

    Wow! Group hug is an extremely rare theme for a precon Commander. However, it does make sense for it to appear in a world where everything looks just so friendly.

    If you’re a newer player, you might be wondering what’s a group hug. It’s a strategy that typically doesn’t play much — if any — win conditions. Instead, the deck is full of cards that can help multiple players. Often enough, a player playing a group hug deck will try to support the opponent who’s fallen behind.

    As such, this deck is great for players who aren’t the most competitive. As long as everyone at the table is having fun, you’re enjoying the game too.

    Plus, you can also play politics with Peace Offering deck. What does that mean? Well some of your cards will allow you to choose which opponent to help. Thus, you could make a deal with them. “I will let you draw two cards, if you won’t attack me on your next turn.” is something you could hear a group hug player say.

    Oh, and let’s not forget that this precon comes with a secondary theme: +1/+1 counters. These are always popular, and often used in various Commander precons. The Peace Offering deck will probably be able to distribute them both to your own, as well as your opponents’ creatures.

    Peace Offering Decklist

    Commander (1)
    Ms. Bumbleflower

    Planeswalkers (20)
    Baird, Steward of Argive
    Body of Knowledge
    Chasm Skulker
    Coiling Oracle
    Faeburrow Elder
    Forgotten Ancient
    Jolrael, Mwonvuli Recluse
    Kalonian Hydra
    Kwain, Itinerant Meddler
    Loran of the Third Path
    Managorger Hydra
    Mangara, the Diplomat
    Psychosis Crawler
    Realm-Cloaked Giant
    Rishkar, Peema Renegade
    Selvala, Explorer Returned
    Sphinx of Enlightenment
    Spore Frog
    Sunscorch Regent
    Triskaidekaphile

    Instants (9)
    An Offer You Can’t Refuse
    Broken Wings
    Generous Gift
    Illusionist’s Gambit
    Itellectual Offering
    Long River’s Pull
    Perplexing Test
    Riot Control
    Swords to Plowshares

    Sorceries (6)
    Cultivate
    Farseek
    Promise of Loyalty
    Secret Rendezvous
    Tempt With Discovery
    Wear Down

    Enchantments (6)
    Hoofprints of the Stag
    Martial Impetus
    Rites of Flourishing
    Simic Ascendancy
    Tenuous Truce
    Wizard Class
    Lands (38)
    Adarkar Wastes
    Brushland
    Canopy Vista
    Command Tower
    Evolving Wilds
    Exotic Orchard
    Flooded Grove
    Glacial Fortress
    Hinterland Harbor
    Overflowing Basin
    Prairie Stream
    Razorverge Thicket
    Reliquary Tower
    Seachrome Coast
    Seaside Citadel
    Skycloud Expanse
    Sungrass Prairie
    Sunpetal Grove
    Temple of Enlightenment
    Temple of Mystery
    Temple of Plenty
    Terramorphic Expanse
    Thriving Grove
    Thriving Heath
    Thriving Isle
    Yavimaya Coast
    Forest
    Island
    Plains

    Artifacts (8)
    Arcane Signet
    Coveted Jewel
    Fellwar Stone
    Ghirapur Orrery
    Mind Stone
    Sol Ring
    Swiftfoot Boots
    Thought Vessel

    New Cards* (13)
    Bloodroot Apothecary
    Communal Brewing
    Fisher’s Talent
    Jolly Gerbils
    Long River’s Pull
    Mr. Foxglove
    Octomancer
    Peerless Recycling
    Perch Protection
    Steelburr Champion
    Tempt with Bunnies
    Twenty-Toed Toad
    Wear Down

    *You can find the new Peace Offering cards here.

    Ms. Bumbleflower Review

    Ms. Bumbleflower Bloomburrow Commander Decks Peace Offering

    Ms. Bumbleflower’s stats are quite defensive as a 1/5. At first glance, vigilance seems a bit out of place, but it starts to make sense once you break down its ability.

    That one triggers whenever you cast a spell and isn’t limited to once or twice per turn. (As some other modern era effects are.) It does two things. First, it gives an opponent of your choice a card draw. And second, you get to put a +1/+1 counter on any creature. Even on Ms. Bumbleflower itself. It can grow surprisingly large at which point vigilance becomes relevant, enabling attacks without leaving yourself vulnerable.

    The card draw for opponents can be turned into an advantage, if you’re playing politics. Make a deal with another player that they won’t attack you if you give them cards. Just keep in mind that promises can be broken, so careful who you make deals with.

    But wait, there’s more. When this ability resolves for the second time in the turn, you also get to draw two cards. Now that makes it, significantly stronger.

    In order to extract the most value from this commander, you’ll probably want to play lots of cheap cards. This way, you’ll be consistently triggering it at least twice per your turn. With instants and cards with flash, you could also do it on your opponents’ turns.

    As far as group hug commanders go, Ms. Bumbleflower is an amazing one. It wouldn’t be a surprise if it ended up one of the most played generals for this strategy. So, if you like playing political games and making friends, this adorable rabbit is an amazing choice.

    Family Matters

    Family Matters Bloomburrow Commander Precons Decklists

    Prepare for special delivery. — Jovial troubadour Zinnia delivers the pain, plus a whole litter of offspring to overwhelm your opponents.

    Did you know that: “Make offspring, go wide” was also the motto of House Frey from Game of Thrones? Jokes aside, just from the packaging, this deck looks like your traditional creature-spawning deck.

    This precon will likely be great for players who like to fill up the board with as many creatures (and creature tokens) as possible. However, there aren’t many token commanders, in this specific color combination, so there’s probably a twist, right?

    Based on the main commander there is one. The deck won’t just care about any type of token, but will be interested in token copies of your other creatures. (Also thanks to the new offspring mechanic.)

    Family Matters Decklist

    Commander (1)
    Zinnia, Valley’s Voice

    Planeswalker (1)
    Elspeth, Sun’s Champion

    Creatures (28)
    Aether Channeler
    Angel of the Ruins
    Blade Splicer
    Circuit Mender
    Cloudblazer
    Combat Celebrant
    Curiosity Crafter
    Devilish Valet
    Hanged Executioner
    Illusory Ambusher
    Inferno Titan
    Inspiring Overseer
    Jazal Goldmane
    Junk Winder
    Loyal Warhound
    Luminous Broodmoth
    Ornithopter of Paradise
    Restoration Angel
    Rose Room Treasurer
    Selfless Spirit
    Shield Broker
    Siege-Gang Commander
    Skyclave Apparition
    Solemn Simulacrum
    Spirited Companion
    Sun Titan
    Tetsuko Umezawa, Fugitive
    Thopter Engineer

    Instants (5)
    Aetherize
    Path to Exile
    Pull from Tomorrow
    Rapid Hybridization
    Rowdy Research

    Sorceries (6)
    Chart a Course
    Cut a Deal
    Martial Coup
    Stolen by the Fae
    Storm of Souls
    Time Wipe
    Lands (38)
    Adarkar Wastes
    Battlefield Forge
    Cascade Bluffs
    Castle Ardenvale
    Clifftop Retreat
    Command Tower
    Evolving Wilds
    Exotic Orchard
    Ferrous Lake
    Glacial Fortress
    Mystic Monastery
    Path of Ancestry
    Rugged Prairie
    Seachrome Coast
    Shivan Reef
    Skycloud Expanse
    Sulfur Falls
    Sunscorched Divide
    Temple of Enlightenment
    Temple of Epiphany
    Temple of Triumph
    Terramorphic Expanse
    Thriving Bluff
    Thriving Heath
    Thriving Isle
    Mountain
    Plains

    Artifacts (9)
    Arcane Signet
    Azorius Signet
    Bident of Thassa
    Boros Signet
    Fellwar Stone
    Helm of the Host
    Izzet Signet
    Mind Stone
    Sol Ring

    New Cards* (11)
    Agate Instigator
    Arthur, Marigold Knight
    Boss’s Chauffeur
    Calamity of Cinders
    Echoing Assault
    Fortune Teller’s Talent
    Jacked Rabbit
    Murmuration
    Plumecreed Escort
    Pollywog Prodigy
    Rapid Augmenter

    *New cards from Family Matters precon are here.

    Zinnia, Valley’s Voice Review

    Zinnia, Valley's Voice Bloomburrow Commander Precons Family Matters

    Zinnia is a three mana 1/3 flyer. Low cost for a 3-color commander, and even though the stats aren’t that impressing, we are mostly interested in the text box.

    The first ability actually buffs Zinnia’s power. It gets +X/+0 equal to the number of your other creatures with base power 1. Wait, is this actually a deck that cares about one-powered creatures?

    Given that there was no mention of that on the packaging, that’s highly unlikely. It looks more like a self-contained effect, that plays well with its second ability.

    That one gives the new mechanic offspring to all of your creature spells. This means that whenever you cast a creature spell, you may pay two additional mana. If you do you get a token copy of that creature, except that it’s a 1/1.

    Now this opens up a lot of possibilities for unusual play patterns, or just generating value with ETB creatures. You could also include cards that populate, so you can copy your tokens, or multiply them with effects like Annointed Procession.

    Zinnia seems like one of the strongest commanders from these decks. It’s also quite fun if you enjoy creating tokens of your creatures.

    Conclusion

    That’s all about Bloomburrow Commander decks for now. But what do you think about them? Which one is your favorite? Let us know in the comments below.

    If none are to your liking, don’t forget to check other Commander precons here. There’s been so many released over the years, and especially in the last couple, that there’s bound to be something you’ll enjoy.

    Now, if you want to discover more about the main set, you can browse through Bloomburrow spoilers, where you’ll find all currently revealed cards from the main set. Perhaps, you enjoy the special art cards more? In that case, you shouldn’t miss the Bloomburrow anime cards, which feature splendid artwork.

    Until next time, have fun and may your favorite creatures make an appearance in these decks.

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